Unauthorized Crime
A downloadable game for Windows
Unauthorized Crime is a game about a criminal under investigation. You play as this criminal across 2 nights, as he attempts to steal evidence related to his case from a federal office building, disguised as a janitor. Will you be able to gather the files, make your way through the various levels of the federal building, and wipe clean the protagonist's record? Or will you get caught and face a life behind bars?!
Try the game, and find out!
For Windows PCs only.
Thanks for playing!
Controls:
WASD for Movement
'F' for Flashlight
'E' for Interact
'R Mouse' for Zoom
'L Shift' for Sprint
'C' for Crouch
'Space' for Jump
'Esc' for Pause
Credits and Statements:
Unauthorized Crime is a game created for the Full Sail University Dawn of the Dev Game Jam in 2025. Our team consisted of 2 Full Sail Alumni: Tyler Clardy and Aaron McBroom.
This project was completed as part of the "Pipeline Purists" track, meaning no Generative AI was used at any point in the development of this game.
Unfortunately, we missed the deadline for submission to the game jam by a few hours, due to a series of packaging errors. Disappointing.. But this was our first jam, and we completed a game! So... It could be worse. We'll get em' next time! We took the opportunity to add a bit of extra polish to the rough areas of the project before releasing.
Tyler Clardy - Game Development Grad - Link
Code & Scripts
Player Character
Stealth Mechanics
Enemies & Enemy AI
Interactable Items (Keys, Doors, Light Switches, Evidence Files, Etc)
HUD
Menu Systems (Pause Functionality, Cutscene Skips)
Cutscenes, Splash Screen, & Tutorial
Creative Writing (Story Elements, Cutscene Dialogue, Etc)
Audio Engineering (VA Recording, SFX, Jingle, & Music Integration)
Voice Acting (Cutscenes, Tutorial)
Gameplay Loop (Win/Lose Conditions, Level Timer, Level Transitions, Etc)
QA Testing
Aaron McBroom - Game Design Grad - Link
Level Design (Level 1, Level 2)
Level Creation (Level 1, Level 2)
Game Design (Internal Design Documents)
VFX & Visual Design
Environmental Detailing
Creative Writing (Story Elements, Evidence, Etc)
Navmeshing & Pathfinding
Assets
https://fab.com/s/24599e2af42c - player model (cutscenes)
https://fab.com/s/0842b1e00e26 - FirstPerson Movement Template
https://skfb.ly/6SZ7P - Light Switch model - Light Switch by Vegetable
https://fab.com/s/3d73ce47e633 - Roy Sousa lamp1
https://fab.com/s/a1941371481d - Roy Sousa lamp2
https://freesound.org/people/LittleRobotSoundFactory/sounds/270467/ - lose jingle
https://fab.com/s/c58e5bda29ee - room by night - gorzi - cutscene 1
https://sketchfab.com/3d-models/mop-bucket-free-low-poly-0c5dce73a0504e2eb7544d2... - mop & bucket by LordSamueliSolo
https://sketchfab.com/3d-models/abandoned-warehouse-interior-scene-1d5285f2e0fd4... - abandoned warehouse scene, by Aurelien Martel - cutscene 2
https://sketchfab.com/3d-models/after-the-rain-vr-sound-a1177381d3464f75b10cb8f4... - after the rain, by aurelien martel, cutscene 3
https://sketchfab.com/3d-models/the-prison-3ff65f13f1374b4ba3c0147b09d38849 - The Prison - Veterock - cutscene 4
https://sketchfab.com/3d-models/exit-2bd63ff05e9b43b5a2160747370db2f2#download - green exit sign - Arseniy
https://sketchfab.com/3d-models/simple-exit-sign-69bf368e7566403db48f47c586a3de3... - red exit sign - Tazmin
https://www.fab.com/listings/7a1af619-4132-41b8-9431-00e588c46b04 - stealth and chase AI by DarkPlayerASSETS
mixamo.com - Alex character - enemy guard
soundimage.org - All Music - Music by Eric Matyas
https://fab.com/s/8d8d85df08bf - Loft Office (Modular)
https://fab.com/s/b58c17a4333e - Office Pack Vol.1
https://fab.com/s/563a434ea013 - Low Poly Buildings WI
If you scrolled all the way down, here is a secret for you:
Press 'Num Pad 1' to toggle Debug Mode.
Debug Mode hides you from all Enemies - making it impossible to be caught by them.
Download
Click download now to get access to the following files:





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